New hardware and software systems such as Virtual Reality (VR), Augmented Reality (AR), wearable technology, and small, networked devices (the so-called Internet of Things) create new opportunities and challenges for university campuses.
Rather than campuses undertaking small and poorly-communicated experiments, we can leverage experimentation with new technologies to spread outcomes systemwide and accelerate adoption where value exists.
Potential Project Areas
- New display technologies (OLED, wall-sized displays)
- Virtual/Augmented Reality
- Wearable technologies
- Internet of Things
- Privacy, security, data management issues related to new technologies
- Advanced mobile internet technologies
- Verbal affect analysis